

Street Fighter EX2 Plus
Retro Game Information
In Street Fighter EX2 Plus, you execute precise special moves and build combos using a six-button attack system to deplete your opponent's health bar in one-on-one matches, distinguished by its 3D character models rendered on a 2D fighting plane.
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Game Controls
How to play Street Fighter EX2 Plus
Movement is controlled with the D-pad. Attacks are mapped to the six face buttons, with separate buttons for light, medium, and heavy punches and kicks. Special moves are performed by inputting specific directional commands followed by an attack button.
About Street Fighter EX2 Plus
Street Fighter EX2 Plus is a 2D fighting game developed by Arika and released in the late 1990s for the PlayStation console. It builds upon the foundation of its predecessors, bringing a roster of familiar and new characters to the arena.
Gameplay centers on one-on-one combat where players select a character and aim to defeat their opponent by reducing their health to zero. The game utilizes a six-button layout for attacks: light, medium, and heavy variations for both punches and kicks. Mastering character-specific special moves, often performed with quarter-circle or charge inputs combined with button presses, is key to winning exchanges. The visual presentation features 3D polygonal characters, which was a notable characteristic for the series at the time, moving across a 2D background.
Street Fighter EX2 Plus introduces several mechanics that players can utilize. The 'Guard Break' allows you to shatter an opponent's guard with a specific move, opening them up for attack. 'EX Moves' are powered-up versions of standard special moves, consuming a portion of the 'Super Gauge' that fills as you deal and receive damage. The 'Meteor Smash' is a cinematic super move that delivers a devastating blow when landed successfully. The game also features the 'Excel' system, enabling players to cancel out of certain normal attacks into other normal attacks or special moves, allowing for more intricate combo possibilities.
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