

Rabbids Go Home
Retro Game Information
In Rabbids Go Home, you guide two Rabbids as they collect an immense amount of human refuse to build a giant pyramid and escape Earth, using physics-driven object manipulation and cooperative movement to overcome obstacles.
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How to play Rabbids Go Home
On the Nintendo DS, you'll primarily use the touchscreen to interact with the environment and control the Rabbids, supplemented by button inputs for movement and specific actions.
About Rabbids Go Home
Rabbids Go Home is a puzzle-platformer developed by Ubisoft, released in 2009 for the Nintendo DS. This entry in the Rabbids series takes the familiar characters on a peculiar journey with a clear, albeit bizarre, objective: to gather enough human junk to construct a massive pyramid and leave the planet.
The core of Rabbids Go Home involves navigating your two Rabbids through various human environments, from homes to museums and even a supermarket. You'll use a specialized vacuum cleaner to suck up a wide array of items, from toilet paper rolls and cans to larger objects like furniture and appliances. These collected items are then used to build up your pyramid, which serves as your path forward in each level. The game emphasizes physics-based interactions; objects behave realistically, and you must often use them to solve environmental puzzles, like creating ramps or knocking over obstacles.
Cooperation between the two Rabbids is key. You control them simultaneously, often needing to position one to help the other reach a higher ledge or activate a switch. The Rabbids' journey is not without its challenges, as they must also evade human guards and security systems. The Nintendo DS version of Rabbids Go Home leverages the platform's unique features, integrating touchscreen controls for direct interaction with the game world, making the collection and manipulation of objects a tactile experience.
Throughout Rabbids Go Home, the objective remains consistent: gather enough trash to complete your pyramid and progress to the next stage of your escape. The game presents a series of distinct levels, each with its own theme and set of challenges, encouraging you to think creatively about how to collect items and assemble your massive structure.
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